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Wonderful game music

[Dragon Quest BGM] Iconic and popular tracks from the Dragon Quest series

The Dragon Quest series is a flagship title among Japanese RPGs.

Of course, the games themselves are fantastic, but the in-game music is also hugely popular! All of the in-game tracks were composed by Koichi Sugiyama, who also arranged them himself, and they have even been performed in orchestral concerts.

In this article, we’ll highlight some of the most popular pieces from these meticulously crafted and beautiful works.

Immerse yourself, body and soul, in the world of Dragon Quest!

[Dragon Quest BGM] Masterpieces and Popular Songs from the Dragon Quest Series (41–50)

At the risk of one’s lifesugiyama kouichi

[1-Hour Endurance] Risking Life and Death — from Dragon Quest II
At the risk of one's lifesugiyama kouichi

The background music used during the final battle with the last boss, Hargon’s master, Malroth (Sidoh), in Dragon Quest II: Luminaries of the Legendary Line, released for the Family Computer in 1987.

Its heavy melody, with a resonant low end that lingers in your ears, fits the last boss battle perfectly.

In the later Super Famicom remake, it was given a slight arrangement that further enhanced its sense of weight and grandeur.

Melody of Lovesugiyama kouichi

The BGM that played during the wedding event in the town of Salabona in Dragon Quest V.

It isn’t used in many scenes, but since the event is so memorable, I bet many people recognize it.

Later on, it was also used as BGM in Dragon Quest X and Dragon Quest Builders 2.

Gavotte of the Royal Palacesugiyama kouichi

[Symphonic Suite] DQ VIII: Majesty of the Castle ~ Royal Palace Gavotte
Gavotte of the Royal Palacesugiyama kouichi

The BGM that plays in the castle in Dragon Quest VIII.

Its relaxed, elegant tone perfectly matches the image of a castle.

There are only four castles in Dragon Quest VIII, so there aren’t many opportunities to hear it, but I think it’s a track that really leaves an impression.

Polka of the Tavernsugiyama kouichi

[Symphonic Suite] DQ IX Tavern “Polka of the Pub”
Polka of the Tavernsugiyama kouichi

Polka at the Tavern debuted in Dragon Quest IX, released for the Nintendo DS in 2009.

It was used in places like Lliam’s Inn, which serves as an early-game base of operations in DQIX.

The most striking element is the handclap sound, giving the piece a lively, invigorating feel.

Taverns have appeared throughout many Dragon Quest titles, and this track is quintessentially Dragon Quest—it brings back memories of entering a town, gathering information, and meeting key figures.

Monster Appearssugiyama kouichi

Monster Appearance ~ Dragon Quest VI Symphonic Suite ver.
Monster Appearssugiyama kouichi

This is a piece first introduced in the 1995 Super Famicom title Dragon Quest VI: Realms of Revelation, used during boss battles.

True to its title, it primarily played in mid-boss encounters featuring monster-like foes.

Among Koichi Sugiyama’s boss themes, its tension-filled dynamics and ebb-and-flow arrangement evoke a strong sense of fear.

In Dragon Quest VI, it served as the BGM for memorable battles against Mudo, Gracos, Durahan, and others.

Rather than a bombastic, explosive tune, it delivers a gripping, palm-sweating intensity that feels exhilarating.

Companions of the Herosugiyama kouichi

This is a suite that’s often performed at concerts for the Dragon Quest series.

The six pieces—Interlude, A Warrior Goes Forth Alone, Princess Tomboy’s March, Torneko the Arms Merchant, Gypsy Dance, and Gypsy Journey—are collectively called “The Hero’s Companions.” If you’re familiar with the Dragon Quest series, you’ve probably heard them all, right?

A moment in the citysugiyama kouichi

A Moment in Town — Dragon Quest IV, Symphonic Suite ver.
A moment in the citysugiyama kouichi

The piece used as the music for towns—where you prepare for adventures or take a rest to recover your strength—is “A Moment in a Town.” Many different town themes have been created throughout the series, and this one is the BGM that plays in Dragon Quest IV: Chapters of the Chosen.

Its warm melody evokes scenes of peacefully passing the time, leaving a strong impression.

It’s the kind of track that gently welcomes weary warriors after battling powerful monsters.

Versions range widely, from the retro sounds used in the original Famicom game to lavish orchestral arrangements.