A roundup of topics for the Yamanote Line game: funny prompts everyone can laugh at
When it comes to classic rhythm games, the Yamanote Line Game is a staple.
It’s a game where players say words that fit a given theme in time with the rhythm, and anyone who misses the beat or can’t answer is out.
Because it requires no equipment and can be played anywhere, it’s popular with all ages!
In this article, we’ll introduce a variety of themes you can use for the Yamanote Line Game.
We’ve gathered themes that everyone can enjoy, including the standard go-to topics, prompts that will get laughs, and ones that help deepen friendships.
If you’re stuck choosing a theme, be sure to use this as a reference!
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Yamanote Line Game topic roundup: funny prompts (11–20) that everyone can laugh at
The name of the cup ramen

Cup ramen: easy to eat and delicious! It’s a pretty tough theme for the Yamanote Line game, but if you play with fellow cup-ramen fans, it’ll definitely get lively.
Even if you don’t usually eat cup ramen, you might manage a few rounds if you stick to famous brands like those from Nissin.
If you’re someone who loves cup ramen on a daily basis, we recommend showing off your knowledge with more niche products while enjoying the game! After playing for a while, you’ll end up craving cup ramen, and you’ll see who knows the most.
heart-fluttering lines

This one’s all about heart-fluttering lines that are almost embarrassing to say out loud.
We’ll keep throwing out swoon-worthy words that could pop up in a romance story.
The key to this prompt is to toss your shyness aside.
Lines you wish someone would say to you, super sweet lines you could never say yourself—anything that makes your heart skip a beat is fair game! It’s great for laughing it up with friends, and if you play it with your partner or someone you’re not dating yet, the thrill factor will be twice as high!
Something round

Abstract prompts are more fun because they let you use your imagination.
For example, prompts that only specify shapes—like “something round” or “something square”—can be interesting.
Also, to make even better use of imagination, I recommend trying a slightly unconventional version of the Yamanote Line game.
For instance, there’s a version called the solo Yamanote Line game, where one person races against the clock to list a set number of answers.
A nice bonus is that this lets you play quietly.
A line they said in the work

There are famous lines in dramas, movies, and anime that are often called “iconic quotes.” Let’s play the Yamanote Line Game with iconic quotes as the theme! That said, even famous lines don’t always pop into your head right away.
If everyone in the group watches a lot of works on a daily basis, it’s great to make the theme “lines that are definitely said” in some piece.
But if you’re not all that familiar, set a rule that lines that sound like something someone might say are OK.
If you say something that sounds plausible with confidence, you can get by on the assumption that someone must have said it in some work somewhere! So for this theme, the important things are keeping up the tempo and ditching your embarrassment.
Be careful not to get stuck.
Names of colors

Color names are also a classic prompt for the Yamanote Line game.
You can answer with common colors everyone knows, like red or blue, but it’s even more exciting if you go with slightly rarer ones like yamabuki (golden yellow).
You can also set the prompt to be colors and their English names.
In that case, if the first person says “aka” (red), the next person must say the English for red, that is, “red.” When someone fails, you reverse the order of play.
This adds a layer of strategy with the next player and makes the game more engaging.
A word with ◯ characters

The Yamanote Line game is usually competitive, but sometimes it can be fun for everyone to work together toward a shared goal.
A perfect prompt for that is “words with X characters.” For example, if you choose 3-character words, try to make it around five laps.
The trick is to give harder answers that others are less likely to say.
By increasing the number of characters, you can also raise the difficulty.
If you’re confident, give it a try!
In conclusion
We’ve introduced a variety of prompts—how did you like them? The key to making this game fun for everyone is choosing prompts that anyone can answer.
If you think, “Maybe this is too easy,” just pick up the pace to adjust the difficulty.
When the prompts are too hard or awkward to answer, participants get stuck and can’t enjoy themselves.
So tailor your choices to the group and try using prompts that seem easy!


