Icebreaker Ideas and Games Collection
We’re introducing classic, popular icebreakers and games!
Have you heard the term “icebreaker” before?
Put simply, it refers to activities that ease the tension and awkward silence that often arise among people meeting for the first time.
Whether you’re a student at the start of a new term or a new employee just joining a company—most of us have experienced that feeling when stepping into a new environment.
In this article, we’re sharing topics and games you can enjoy even with people you’ve just met!
If you want to build better relationships in a new group or team, or help nervous newcomers loosen up and have fun, give icebreakers a try!
- A roundup of recommended icebreakers for college students
- [In a Short Time] Icebreakers and Fun Games That Shine at Morning Meetings
- A collection of icebreakers you can enjoy with a small group
- [For University Students] A Roundup of Fun Games and Recreational Activities
- Icebreakers that get people moving (for both small and large groups)
- Games that liven up social and networking gatherings
- Brain-teasing game roundup
- Fun games recommended for making friends with people you’ve just met
- [For Adults] Fun recreational games. Perfect for short breaks too!
- Icebreaker ideas for large groups you can use in Zoom meetings
- Games you can play with just conversation. Classic and popular activities you can enjoy without any props!
- Collection of gesture game ideas and prompts
- [Play Right Away!] Exciting Recreation Games Recommended for Elementary School Students
Icebreaker Ideas and Games (21–30)
Easy! Tim Tam Game

This is a simple word game invented by Yamana from the comedy duo Akina.
First, one person says “Tim” and “Tam” in a random order 14 times.
The other person predicts whether the 14th will be “Tim” or “Tam,” and at the moment the 14th comes, say the one you think it is together.
If you’re right, the predictor wins.
You can also do it so that after 13 times, the predictor answers the 14th alone like a quiz and then you check if it’s correct.
Feel free to change how many times you say “Tim” and “Tam,” or adjust how you answer—make your own rules through communication and enjoy!
Fun for communication! Pokan Game

Words that seem obvious to you can be completely unclear to everyone else—what do they even refer to? In the “Pokan Game,” you guess the true topic hidden behind such words through conversation.
First, the person who’s “it” gives a single-sentence line or phrase as the prompt.
The others then figure out what it refers to by asking the leader questions and proposing guesses.
It’s best to choose prompts that aren’t easily solved, ones that require some real thought.
Talk a lot and deepen your bonds as you play!
Icebreaker Ideas and Games (31–40)
Let’s become friends through a communication game!

To get to know others, communication is essential! In this game, you talk a lot while discovering unexpected sides of each other—welcome to the “Unexpected Me! Game.” Find people who match the surprising prompts written on paper, and whoever finds the most wins.
Prompts like “Surprisingly, I like ___” or “Surprisingly, I can ___” are all fair game.
You won’t rack up points unless you talk to many people, so keep the conversations going and learn more about those around you!
Training by blocks

A no-right-answers game using blocks that’s great for icebreakers.
Participants intuitively choose one piece from a set of block parts and then assign their own meaning—thoughts or feelings—to that piece in a dialogue-based game.
The act of “choosing” a block reflects the subconscious, bringing out genuine opinions and values we don’t usually notice.
The rules are: “no correct answers,” “no negativity,” and “everyone speaks,” with a facilitator guiding the process.
In a short time, diverse viewpoints are made visible, making it effective for building team understanding and trust, and improving workplace relationships.
It enables easy yet deep conversations and is also well-suited for sharing visions.
Let’s try a management game!

The “Management Game” is a game in which each player becomes a company president and runs a business.
It’s known as a training game that Sony created for in-house use in 1976.
One round of the game represents one fiscal year, and at the end of each period you prepare a P&L and a balance sheet.
After five periods, the player with the highest equity wins.
Despite being a game, it offers the chance to learn practical know-how such as procurement, manufacturing, and bidding.
By experiencing the role of a president who must oversee everything, participants can expect to improve their proactiveness, sense of purpose, and team capabilities.
Finding commonalities

Common-ground finding is a fun game that helps you talk with people you’re meeting for the first time and feel closer to them.
There are various ways to play: for example, participants form pairs or groups and, within a time limit, look for things they have in common through conversation; or they present common points they’ve written down in advance—those are standard approaches.
Conversations can stall without a prompt, so set simple topics like “How you spend your days off” or “Favorite foods.” It’s also a good idea to set a target number of commonalities to find beforehand.
little thief

Let me introduce a consensus game set in a convenience store.
The characters are: the “store manager,” “part-time worker A,” and a “boy who steals three rice balls every day.” Noticing the boy’s theft, the manager tells A to catch him and call the police.
However, A does not apprehend the boy.
Even when the manager asks why, A won’t answer, and A is ultimately fired.
Among these three, who do you think is the most at fault? Also, rank the individuals from 1 to 3 in order of blame.
It’s a question where the rankings may change depending on how you imagine the boy’s reasons for stealing.


