RAG MusicPlay & Recreation
Lovely Play & Recreation

Games you can play with just conversation. Classic and popular activities you can enjoy without any props!

I’m going to introduce games that can be played using only conversation, without any props.

There are times—like during school breaks or in the car—when you want to play but don’t have any tools or can’t move around freely, right?

In those moments, wouldn’t it be nice to have games you can play just by talking?

In this article, we’ve gathered popular conversation-based games you can enjoy simply by talking, singing, or answering prompts!

Use them when you want to have fun with friends, teammates, or your partner, or when you need to kill time while waiting—whenever you’re in a pinch.

All-time Favorites and Most Popular! Party Games That Get Everyone Excited with Just Conversation (41–50)

Class Recreation Consensus Game: Deserted Island Edition

This is an activity where you choose 8 items out of 17 under the scenario that you’ve been caught in a storm and stranded on an uninhabited island.

There isn’t a single correct answer; the key is to discuss why you choose each item as you make your decisions.

The criteria for what seems necessary—such as tools to make fire, food, or items to call for help—vary from person to person.

In small groups, considering what’s essential for survival will also test your ability to cooperate and persuade.

By engaging in conversation and exploring your teammates’ thinking, understanding deepens, and the adventurous theme fosters excitement and a sense of unity.

Classics and favorites! Party games that get lively with just conversation (51–60)

Poem of First Love

Consensus Game: First Love Poem — Episode 2: A Love Letter Six Years in the Making
Poem of First Love

It’s a theme that lets you reflect on romance while enjoying a story packed with the sweet-and-sour freshness and poignancy of first love.

By thinking about why she exchanged emails and why she sent those words, you can imagine the movements of a person’s heart.

When she seemed to be happily spending time with the boy like a friend, why did I give up on my feelings? Beneath that might lie a lack of confidence or the inner struggle of not being able to muster the courage.

By discussing it with classmates, you can relive the characters’ emotions and overlay them with what you would have done yourself—that’s the appeal.

It’s a topic that invites lively exchanges of opinions, with the bittersweetness of love and personal growth as its themes.

Number-Taking Corps

[Massive Craze] We tried the Kazutori-dan counting game and ended up with holes all over the house—hilarious lol
Number-Taking Corps

Let’s play “Kazutori-dan,” a game where you mustn’t mess up numbers and units.

Players sit facing each other in a circle and, going clockwise, call out numbers and units to the rhythm of “Boom-boom! ◯◯.” For example, if the first player declares the theme by saying “Boom-boom! apple,” the second player responds, “Boom-boom! 1 piece,” and then declares the next theme.

The theme can stay as apple or be changed.

If the theme changes to banana, the third player should say, “Boom-boom! 2 bunches.” Repeat this, and anyone who gets the unit or number wrong loses.

Imitation shiritori

Participants face each other and stand on one leg.

Decide the order with rock-paper-scissors or similar, and the first person starts the word chain game (shiritori).

The basic rule of linking words stays the same, but after saying a word, you have to do an impression that matches it.

For example, if you say “gorilla,” you might pound your chest with your fists.

Everyone else copies the impression, and the shiritori continues.

It might sound easy, but you must stay on one leg the entire time.

If you lose your balance or can’t continue the word chain, you lose.

The “Don’t say ‘Why?’” game

@goqsystempr59

Why?translationTranslationPublic RelationsDon't say it.

♪ Original song – Probably Friendly PR Club – Probably Friendly PR Club

Even when you know you shouldn’t say it, there are moments when you can’t help yourself.

In this “Don’t say ‘Why?’” game, you must not answer the questioner’s prompts with “Why?”.

Let the questioner come up with questions that make you want to blurt it out.

The key is to keep both the questioner’s rhythm and the respondent’s rhythm as steady as possible.

Keeping a good rhythm will definitely make the game more exciting! Give it a try.

Reflex Game

[Hand Game Fun for Elementary Kids] Quick Reaction Game
Reflex Game

We’d like to introduce an idea for a group game called the “Quick-Reaction Game,” perfect for after-school programs because the rules are simple and you can adapt it freely.

The basic rule is: when the leader meows like a cat (“meow”), the children must immediately raise their hands.

That alone is simple, but by mixing in feints—like a dog’s bark or a wolf’s howl—you add just the right amount of thrill and laughter.

You can also use instruments instead of animal sounds.

For example, the bell sound means correct, while castanets or a tambourine indicate a trick.

Using familiar instruments makes it fun while building focus and reaction speed.

It’s a highly adaptable, recommended game that you can play over and over, adjusting for different ages and group sizes.

The “No, no” game

@tebasakids

The ‘No-no’ game ✨ What does everyone dislike?? All three of them had such distinctive ways of saying no 🤣 @Jr LabHayata Baba#tebasakids#expg#expg Nagoya SchoolRecommendation#fyp

♬ Original Song – TEBASAKIDS – TEBASAKIDS

In everyday life, we all run into little inconveniences and unexpected mishaps, right? Let’s try saying them to a song.

A few years back, a TV show popularized the “I don’t like it, I don’t like it” game.

To the tune of “Old MacDonald Had a Farm,” players take turns saying something that fits the prompt and that they’d dislike.

It gets even more exciting if you add constraints to the prompt—like “something you don’t like that starts with A.” When it’s your turn, not knowing the constraint in advance adds a bit of tension to the game.

It’s fine to name ordinary annoyances, but if you intentionally go for something unique, it might get everyone roaring with laughter.