Get the Fun Going! Easy Classroom Games You Can Play at School: Recreational Activities for the Whole Class
Here are some games and class recreation activities you can play in an elementary school classroom! There are many options, including simple games for small groups, activities the whole class can enjoy, and team competitions.
Some require equipment, but there are also plenty you can start right away.
“Shiritori” and a “Rock-Paper-Scissors Tournament” are easy to set up and really get everyone excited! Use these ideas as a reference and have fun with your friends during recess or at school events.
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Simple Tools, Finger Play, and Easy Game Special (1–10)
Maiko Girl Game

This is the one-on-one “Maiko-san Game,” which also got attention on TikTok.
Sit facing each other across a table or similar surface, and place an object between you that’s about the size you can hold in one hand.
It can be anything—like a large eraser or a folded handkerchief.
Once you’re ready, tap the object in turn with one hand, keeping to a rhythm.
The basic rule is to tap with an open hand.
However, if someone picks up the object when it’s their turn to tap, the next person should make a fist and tap the table instead.
Repeat this process, and the person who taps with an open hand when there’s no object loses.
Speeding up the rhythm makes it harder and more exciting.
Simple Tools, Finger Plays, and Easy Games Feature (11–20)
callout
It’s a game where you toss beanbags into two large boxes—one labeled with numbers and the other with English words—and then pronounce the word where your beanbag lands as many times as the number indicates.
It tests your quick judgment and smooth pronunciation, linking the recognition of the word and the number to the act of speaking.
You can throw casually and the game will still move along, but if you want to get closer to winning, it’s smart to aim for easier-to-say words or lower numbers.
How you divide into teams and how you decide on the words and counts can change how exciting the game gets, depending on how you set up the rules.
10-yen soccer

A two-player game using a desk and three 10-yen coins: “10-Yen Soccer”! First, decide who goes first and who goes second.
The first player sets up by placing the three coins in an upside-down triangle.
The second player makes fists with both hands, extends their pinkies, and places them at the edge of the desk as the goal.
The first player moves one coin forward by sliding it between the other two coins, aiming for the goal.
The second player uses the index finger of their dominant hand as a goalkeeper to block shots and protect the goal.
It’s easy to play and surprisingly exciting—highly recommended!
Vague Memory Drawing Game

It’s a game where you recall the exact shape of the prompt you were shown and compete to see how high-quality an illustration you can draw.
It tests not only your drawing skills but also your memory—how precisely you remember the fine details of the prompt.
Let’s consider a variety of categories, such as things with tricky color placements like a panda, or logos you see around town.
Even if no one reproduces it perfectly, we recommend deciding the winner based on whose drawing is closest to the real thing.
Alphabet Bingo

You can start playing from around age 3! Here are some ideas for Alphabet Bingo.
You’ll need bingo cards and a set of cards with one letter of the alphabet on each.
To play, draw one alphabet card and call it out loud.
If the called letter is on your bingo card, place a chip on it.
When your chips line up vertically, horizontally, or diagonally, you’ve got bingo! Once you’re used to the basic rules, try variations like matching with pictures or playing in a karuta-style game.
green peas

Rock-paper-scissors–style games are classics and perfect for killing time.
One recommended game of this kind is called “Green Peas.” In this game, you start by playing rock-paper-scissors while chanting “Green Peas.” Depending on the winning hand, the next chant changes to things like “Green,” “Chorin,” or “Parin,” and when it’s a tie, whoever says “Don” first wins.
playing rock-paper-scissors after seeing the opponent’s move (i.e., acting with hindsight/cheating)

Rock-paper-scissors is essential in daily life, often used to decide the order of things.
Normally, it’s a game where you try to beat your opponent, but “after-the-fact rock-paper-scissors” is the opposite.
With the cue, your opponent throws a hand, and you deliberately play a losing hand a beat later.
Unlike the casual rock-paper-scissors we do every day, this version aims to lose, so it trains your instant decision-making.
You can decide the outcome in a single round, but it might be even more exciting to use a rule where you compete to see how many times you can lose in a row.



